An exciting opportunity to work on a new, leading-edge technology that uses AI to create breakthrough performance and quality for Intel 3D graphics and gaming. You will be leading development of deep learning / machine learning solutions for 3D gaming, with focus on advanced techniques to provide dramatic performance and quality boost. This is a position with multiple opportunities to help define the direction of this exciting technology.
- 3D-graphics expertise (including DX11/12 and/or Vulkan). Expertise in real-time Ray Tracing for 3D graphics
- Expertise in Deep Learning networks and frameworks (ex. Tensorflow, Pytorch). Knowledge of optimization techniques for neural networks
- Knowledge of Graphics and Deep Learning Accelerator architectures
- Experience developing complex software systems spanning multiple levels of abstraction (from top level system design down to direct-to-metal optimizations) while keeping complexity, computational budgets, and latency under control
- Solid written and spoken English skills - ability to efficiently lead cross-geo communication
- Knowledge of inference libraries applicable for graphics (ex. OpenCL, DirectML)
- Experience in development for Windows and Linux-based operating systems
- C++, Python languages
- BS, MS or PhD in Computer Science, Computer Engineering or Electrical Engineering or Physics or Mathematics or other related field with 5+ years of software development experience.
Benefits:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here: https://www.intel.com/content/www/us/en/jobs/benefits.html
Annual Salary Range for jobs which could be performed in
US, Washington:$225,175.00-$359,585.00Salary range dependent on a number of factors including location and experience.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.